In this article, we will let you know about the best build for the warlock in Baldur’s Gate 3. Simply follow the guide given below and you are good to go.
Warlock build:

Warlocks in Baldur’s Gate three are extraordinarily effective due to their Cantrip Eldritch Blast that does among 1-10 harm each use from 18m away, and Cantrips may be forged each flip without the usage of up Spell Slots. Additionally, they have a few excellent spells that deal AoE harm, and they can use Misty Step when they attain Level three.
Character Creation:
Background:
You have to now no longer select any Backgrounds with Intimidation, Persuasion, or Deception. This sounds counterintuitive because all these items gain from Charisma, the Warlock’s Spell Casting Ability Modifier (the stat that results in its spells’ accuracy and DC).
However, you could pick Intimidation while you get to the Skills section, and you’ll benefit from Persuasion and Deception at stage 2 with the aid of using the Beguiling Influence passive. This will assist you to benefit from different Skill Proficiencies out of your Background, which you could use for different Skill Checks throughout.
Race:
The races that are recommended are Half-Elf, Asmodeus Tiefling, or Drow. Half-Elves and Tieflings will allow you to get to 17 Charisma during Character Creation. When you do get 18 at Level 4, this will give you +4 to your Eldritch Blast hit rolls and improve the hit rate of your spells.
Subclass:
You get to choose from The Fiend and The Great Old One, and this just seems to come down to whether or not you want to have Dark One’s Blessing or Tasha’s Hideous Laughter and Dissonant Whispers.
Dark One’s Blessing offers you brief hit factors identical to your Charisma Modifier + your Level while killing an enemy. While Tasha’s Hideous Laughter and Dissonant Whispers can incapacitate targets, making them forgo their turn, which may be extraordinarily treasured in fights in which there are difficult enemies. Dissonant Whispers even offers an excellent bite of harm as well, it’s your choice here, and you may use whichever you sense is best.
Skills:
For Skills, you need to take Intimidation and another Skill you wish. It doesn’t count which you take here, so this one is up to you.
Abilities:

When it involves Ability Points, you need to make certain that you are at least sixteen in Charisma, so you benefit from a +three Ability Modifier. Other factors should be spread among Constitution, Dexterity, and Intelligence. Even though not beneficial in combat, Intelligence incorporates a wide variety of Skills. And if Warlock is your player character, then it is smart to have some points here to assist with dialogues and interactions.
Warlock Level 2:

At Level 2, you’ll gain access to some Eldritch Invocations that will allow you to customize your character further. Of these, the most important one to take is Agonizing Blast, which adds your Charisma Modifier to the damage of your Eldritch Blast Cantrip. This will be +3 damage until level 4, at which point it will become +4 when you increase Charisma to 18. Another one you should take is Devil’s Sight, which allows you to see in Darkness, preventing Disadvantage on all your attacks in dark places.
Warlock Level 3:

At level 3, you will gain the Pact of the Chain, which allows you to summon a Familiar to assist you in combat. On top of that, you’ll gain access to some Level 2 spells, and you can pick 1 to use Misty Step is a good option as it is a great way to remove an enemy from a fight, and Invisibility can be used in several creative ways in or out of combat.
Warlock Level 4:
You will place points into your Abilities at this level, making sure you reach 18 in Charisma. This will increase the bonus to your Persuade, Intimidate, and Deception checks by +1, as well as adding +1 to your Eldritch Blast rolls, and +1 to your Eldritch Blast damage. This is one of the best boosts you will be getting.
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