First introduced in Black Ops III, the Gunsmith has been an integral part of the Call of Duty Franchise. A Gunsmith enables players to customize, upgrade, and modify their weapons, to each player’s needs. Some need an anime skin and for some, an optic will do. The Gunsmith showcases a huge array of attachments for weapons available in COD MW2.
Releasing on 28th October, Modern Warfare II brings Gunsmith 2.0, a new and revolutionary place where a gun can be made into an SMG, Rifle, DMR, or LMG just by using a different caliber. Only because of a new attachment called “The Reciever”.
In this article, we will discuss all of the changes made to the Gunsmith in Call of Duty Modern Warfare II and the best way to utilize it. For more such COD guides and other game guides, visit our Guides Tab.
Modern Warfare II Gunsmith Guide
A weapon in MW2 is now part of a family of 3 or 4 weapons. Each of these platforms that you unlock can take different receivers to become a different weapon. With the customization of the looks of the gun and additions of the muzzle, barrel, grip, ammunition, laser, magazine, optic, and stock, the Reciever transforms the gun into another class. Also, the grind is reduced as all the guns in a family can use each other’s attachments.
This feature is added to make the game more realistic, as per Infinity Ward. The Reciever is unlocked on the progression path of the gun. In COD MW2, there will still be a max of 5 attachment slots, and The Reciever will not occupy a slot.
On top of that, each attachment can have a unique skin of its own. This addition is part of the Weapon Vaults Update, which breaks apart a gun into each of its unique attachments and pieces. Previously attachments weren’t themed around the weapon blueprints.
This was information regarding Gunsmith 2.0 in Call of Duty Modern Warfare II. Subscribe to our newsletter to keep yourself updated with topics related to gaming, tech, and more.