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Create districts in Timberborn: Why, How and Managing them

Districts are like a city center that acts as a head and are responsible for maintaining resources and equipments needed when a tough time comes such as drought in which case you need to be prepared early.

You can check our guide on how to survive droughts. At first, you will feel like it’s very difficult but once build it’s very easy to understand and maintain the districts, and it’s resources.

In this guide we will talk about how you can create a district easily and how you can use it to expand and maintain resources so that you won’t kill your population when the difficult time like drought comes.

District Center Building

timberborn district

When you start your game for the first time you will find a center building and the area highlighted refers to the borders of your district. When you make new buildings and do other crafts this area gets affected and your border increases.

Buildings can be created inside the borders of your District unless you create new district and create more buildings. Creating buildings like builder huts can be used to expand the borders of the district.

You first need to create the road, or we can say pathway for your beavers to travel and then create new buildings. Without the path it will be difficult to cover different areas of the field which decreases the chance of utilizing the area properly.

Why create new districts?

timberborn district

You can never specify a particular reason for the creating of new district as the creation of new district is affected by various reasons. Some of these reasons which are the main focus for district creation are:

  • Build new buildings, expand farmland, colonize new island and more
  • Food and water supplies especially when drought comes.

The situation of neighboring districts do not affect other districts. So if one of the district dies it doesn’t affect other districts. Each district acts as a new city, so you don’t have to worry about the resources.

How to build a district and manage them?

You can make a new district by creating a pathway from the main district and then place a “District Gate”. After that gate, you need to place a “District Center”. A new district will be required to salvage scrap metals from the ruins.

You will also need to transport resources such as water to different districts because every district won’t be near a river. All the buildings mentioned above can be found under the paths and structure icon.

If you try to construct a building far from your district you will get a warning as “This construction site is too far from builders! Build more paths or a new district”.

To transport resources between two districts you need to construct “Distribution Post” and “Drop Off Point” in both of your districts. You need to unlock these buildings using science. Select distribution post from where the resources will be loaded.

Under Routes, you need to click on add a new route and select the drop-off point of other districts. After that you need to select the resources that you need to send and the route will be created and resources will be transported.

Written by
Yuvraj Pratap Singh

Yuvraj is a writer, metal head, and an RPG Lover. He covers articles on various gaming genres and technical topics for FutureGamingio. Most of the time you will find him browsing through new steam releases, what's new in the tech industry and watching anime.

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